# Changelog — June 17, 2026 | Mysterria

> Changelog — June 17, 2026. 29 changes in 8 areas: Justiciar, Death, Darkness, White Tower, Moon, Devouring, Twilight Giant, Hanged Man.

Source: https://www.mysterria.net/en/news/changelog-2026-06-17

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# Changelog — June 17, 2026

Changelog Jun 17, 2026 29 changes in 8 areas

Areas

- 6 Justiciar
- 1 Death
- 3 Darkness
- 1 White Tower
- 1 Moon
- 1 Devouring
- 6 Twilight Giant
- 10 Hanged Man

## Justiciar

6 changes

[Pathway page](https://www.mysterria.net/en/pathways/justiciar)

- fixed **law ability** not working at all (Farmerjoe)
- fixed **contract ability** not working at all (Farmerjoe)
- fixed the desc of **physical enhancement** so it lines up with what the ability actually does (Farmerjoe)
- **Prohibition** and **Punishment** now have sacling so if a player is one sequence above the justiciar they have a chance to resist it and the chances go up the more player is higher sequence (Farmerjoe)
- fixed sequence 4 acting method (Farmerjoe)
- **Give Order** also has the same exact sacling as **Punishment** and **Prohitbition** so now higher sequences players can resist the armor strip by chances (Farmerjoe)

## Death

1 change

[Pathway page](https://www.mysterria.net/en/pathways/death)

- fixed a bug where exile mode for **door of underworld** didn’t send people to the nether (Farmerjoe)

## Darkness

3 changes

[Pathway page](https://www.mysterria.net/en/pathways/darkness)

- Fixed Spirit vision not correctly targeting the player you are looking at (Xcution41)
- Spirit Controll: Now you have to kill spirit mobs(phantoms, zombies ect.) to gain spirits. At seq 4 you now have 32 spirits. 8 being terror 12 being spirit flight and 12 being earth passage (Xcution41)
- At seq 4 you can now eat soul sand to recieve a double jumb for a few seconds (Xcution41)

## White Tower

1 change

[Pathway page](https://www.mysterria.net/en/pathways/tower)

- **Prophecy:** Exploding balls likely won’t break blocks if terrain damage flag is deactivated (Ikea)

## Moon

1 change

[Pathway page](https://www.mysterria.net/en/pathways/moon)

- **Bat Swarm:** Changed the cleanup so users shouldn’t be perma invis if leaving while ability is active (Ikea)

## Devouring

1 change

[Pathway page](https://www.mysterria.net/en/pathways/devouring)

- **Deprivation:** Added a forward and backwards page to GUI when attempting to deprive abilities of your target (Ikea)

## Twilight Giant

6 changes

[Pathway page](https://www.mysterria.net/en/pathways/giant)

- **Armament Summon:** Should target beyonder creatures now (Ikea)
- **Armament Summon:** Also updated Spear mode to actually use ingame spear model rather than trident (Ikea)
- Added Blade Coating crafting and application, including new coating types for Twilight Giant weapons — commission for Turtle13222 (Optuber)
- Added Dual Weilding — commission for Turtle13222 (Optuber)
- Added **Giant’s Haymaker** — commission for Turtle13222 (Optuber)
- Added **Hurricane of Light** — commission for Turtle13222 (Optuber)

## Hanged Man

10 changes

[Pathway page](https://www.mysterria.net/en/pathways/hanged)

- Flesh reserves: Now does not go down after time and also increases when hitting a player. 15% chance of getting flesh of a player when hitting him. You can curse the player trough that flesh (Xcution41)
- Flesh Bomb: can now be charged to deal extra damage by infusing flesh reserves into it (Xcution41)
- BloodFleshServant: Spawn 5 zombies that fight for you and explode on death. You can also manually explode them to instantly deal massive damage and restore 50% flesh reserves (Xcution41)
- Flesh Mutation: Mutate your flesh to gain 3 special forms, each having unique uses and downsides (Xcution41)
- Grazing: increased grazing abilitys from a soul at seq 5 to 3 (Xcution41)
- Soul Contract: When cast the player now has to accept trough a gui (Xcution41)
- Soul Slave: at seq 4 release one of your grazed souls as beyonder npc that fights for you. But be warned once released the soul is gone (Xcution41)
- Shadow Servant: increased attacking speed and movement speed (Xcution41)
- Fixed a LOT of grazing bugs (Xcution41)
- Seed of Corruption: hopefully fixed the promised madness reduction (Xcution41)

[Older Jun 16, 2026](https://www.mysterria.net/en/news/changelog-2026-06-16)[Newer Jun 18, 2026](https://www.mysterria.net/en/news/changelog-2026-06-18)

## More news

[Back to news](https://www.mysterria.net/en/news)

- Pinned Oct 4, 2026 [👑 The Pantheon Opens](https://www.mysterria.net/en/news/the-pantheon-opens) The last major update of this Epoch: twenty-two thrones, one per pathway, and the long road to Sequence 0. Plus Daily Tides, coi-client 1.2.3, and two fixes
- Pinned Sep 15, 2026 [⭐ The Biggest Coi-Client Update Ever!](https://www.mysterria.net/en/news/the-biggest-coi-client-update) The biggest coi-client update so far, bringing A LOT of QoL features, enhanced visuals, custom menus, perks for having coi-client installed, ultimate customization options and more!
- Pinned Aug 29, 2026 [Acting Overflow & The Usurpation](https://www.mysterria.net/en/news/acting-overflow-the-usurpation) Two things change with this update. Acting no longer stops meaning anything and Sequence slots are no longer permanent. Read the full article if you are interested!
