# Changelog — June 21, 2026 | Mysterria

> Changelog — June 21, 2026. 9 changes in 4 areas: Sun, Chained, Fool, Tyrant.

Source: https://www.mysterria.net/en/news/changelog-2026-06-21

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# Changelog — June 21, 2026

Changelog Jun 21, 2026 9 changes in 4 areas

Areas

- 2 Sun
- 5 Chained
- 1 Fool
- 1 Tyrant

## Sun

2 changes

[Pathway page](https://www.mysterria.net/en/pathways/sun)

- Fixed **Light Of Holiness** left-click Night Vision effect flickering because of the short duration (ikeepca1m)
- Divided **Purification** into two separate spells - **Purification** itself and **Salvation**, which before were coupled in single spell. **Purification** is used to decrease sequence of the players nearby and purify Sealed Artifacts into Chars; while **Salvation** is used to clear madness, tiredness; **expel parasites** and other related features (ikeepca1m)

## Chained

5 changes

[Pathway page](https://www.mysterria.net/en/pathways/chained)

- Added **Objectification** spell - Objectify yourself, or a consenting target, into a player-head object. The captive is locked in Spectator at the head’s location, following whoever holds it. Crouching for several seconds breaks the hold — commission for fish (ikeepca1m)
- Added **Clothes Binding** spell - Bind a target’s worn armor: every second they take 1 Slowness level per piece and magic damage equal to 1 per piece, rising the more sequences you’ve advanced, capped at 40/sec. Drains spirituality per second. — commission for fish (ikeepca1m)
- Added **Poltergeist Frenzy** spell - Automatically hurls nearby items at your target every second, dealing the same damage as Poltergeist, and conjures debris near them to keep the assault going — commission for fish (ikeepca1m)
- Added **Madness Restraining** spell - Place a protective seal that absorbs a portion of incoming madness into a capacity-limited bar instead of letting it raise the sealed player’s real madness. Also suppresses Chained curses and Abyss’s Desire effects against them. If the bar overflows, every seal you hold breaks at once and you suffer the backlash — commission for fish (ikeepca1m)
- Fixed **Freeze Touch** not working when attacking other players; Removed passive effect of **Enhanced Binding** from Sequences 8-5; changed **Wraith Shriek** from soul-separating spell into crowd-control (stun) with 25 soul instability stacks upon hitting someone, but removed any damage in exchange — commission for fish (ikeepca1m)

## Fool

1 change

[Pathway page](https://www.mysterria.net/en/pathways/fool)

- Fixed **Worms of Spirit** instantly making the caster lose control and mutate if they had no enough spirituality for that (ikeepca1m)

## Tyrant

1 change

[Pathway page](https://www.mysterria.net/en/pathways/tyrant)

- Added underwater time sequence scaling to **Aquatic Life** - from 5 minutes at Sequence 7 to 10 minutes at Sequence 5, becoming infinite after obtaining godhood since having the Mythical Creature Form (ikeepca1m)

[Older Jun 20, 2026](https://www.mysterria.net/en/news/changelog-2026-06-20)[Newer Jun 22, 2026](https://www.mysterria.net/en/news/changelog-2026-06-22)

## More news

[Back to news](https://www.mysterria.net/en/news)

- Pinned Oct 4, 2026 [👑 The Pantheon Opens](https://www.mysterria.net/en/news/the-pantheon-opens) The last major update of this Epoch: twenty-two thrones, one per pathway, and the long road to Sequence 0. Plus Daily Tides, coi-client 1.2.3, and two fixes
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- Pinned Aug 29, 2026 [Acting Overflow & The Usurpation](https://www.mysterria.net/en/news/acting-overflow-the-usurpation) Two things change with this update. Acting no longer stops meaning anything and Sequence slots are no longer permanent. Read the full article if you are interested!
