# Changelog — July 7, 2026 | Mysterria

> Changelog — July 7, 2026. 14 changes in 9 areas: Eternal Aeon, Black Emperor, Devouring, Mother, Death, Acting, White Tower, Paragon, Dungeons.

Source: https://www.mysterria.net/en/news/changelog-2026-07-07

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# Changelog — July 7, 2026

Changelog Jul 7, 2026 14 changes in 9 areas

Areas

- 1 Eternal Aeon
- 1 Black Emperor
- 3 Devouring
- 1 Mother
- 1 Death
- 1 Acting
- 4 White Tower
- 1 Paragon
- 1 Dungeons

## Eternal Aeon

1 change

[Pathway page](https://www.mysterria.net/en/pathways/aeon)

- **Contracts:** Changed to roll based off boon sequence rather than main pathway sequence to prevent builds reaching into every high seq pathway. (Ikea)

## Black Emperor

1 change

[Pathway page](https://www.mysterria.net/en/pathways/emperor)

- **Magnify + Exploit**: Potentially solved issue with these 2 abilities having a hard time turning off which causes either refusal to stop drain or burst spirit drain of 500+ spirit. (Ikea)

## Devouring

3 changes

[Pathway page](https://www.mysterria.net/en/pathways/devouring)

- **Gluttony:** Adjusted the quest requirements, buffs and just adjustments to the passive overall (Ikea)
- **Gluttony**: Fixed the text from recieving the quest being a long stringWithArgs which causes a long and unwanted message - [https://discord.com/channels/1401234466122498048/1522299807597854782](https://discord.com/channels/1401234466122498048/1522299807597854782) (Ikea)
- **Cooking**: Likely fixed issues with eaten active/passive imbued foods not persisting through server restarts, also added a halt in duration when leaving to ensure the timer only decreases while online (Ikea)

## Mother

1 change

[Pathway page](https://www.mysterria.net/en/pathways/mother)

- **Evil Spirit Transformation**: Phantoms not persisting after having turned of the ability despite ability description stating that the function should exist - [https://discord.com/channels/1401234466122498048/1523578387610865674](https://discord.com/channels/1401234466122498048/1523578387610865674) (Ikea)

## Death

1 change

[Pathway page](https://www.mysterria.net/en/pathways/death)

- **Language Of The Dead**: Fixed issue with ability not successfully targeting idle marionettes (aka non possesed) + against bestowed marionettes - [https://discord.com/channels/1401234466122498048/1522605856934596659](https://discord.com/channels/1401234466122498048/1522605856934596659) (Ikea)

## Acting

1 change

- Re-introduced acting **difficulty curve** back. New players get more acting from all bounty / world exploration / player interaction sources; while experienced players get slowed down in order to ensure linear progression in a long run (ikeepca1m)

## White Tower

4 changes

[Pathway page](https://www.mysterria.net/en/pathways/tower)

- **Cognizing**: Received another option named **Decrypt** which can be used to get more information about the target (mostly about Beyonders), including madness, acting, town, church, uniqueness, accommodation etc. In order to successfully decrypt someone both caster and target will have to play **QTE**, winner takes it all (15 minutes of detailed info or 2 minutes of immunity to decryption) — commission for LibraryOTotality (ikeepca1m)
- **Forgotten Memory Archive**: Is now able to tell if the ability is blacklisted (*blacklisted* = *not being able to steal, copy, graze, or turn into Sealed Artifact*) — commission for LibraryOTotality (ikeepca1m)
- **Leverage**: Added descriptions to each mode so you can at least know what every does; separated cooldowns for different categories; made some of them more visible visually and more effective in terms of spent spirituality / result — commission for LibraryOTotality (ikeepca1m)
- **Blood Vials**: Are now able to be used in order to try **decrypt** detailed information about other player (**Cognizing**) remotely; or in order to get one Observation Data (**Analysis**) — commission for LibraryOTotality (ikeepca1m)

## Paragon

1 change

[Pathway page](https://www.mysterria.net/en/pathways/paragon)

- Fixed **Artifact Crafting** not being able to make Sealed Artifacts of certain spells (e.g. **Weapons of Dawn**) due to internal id naming and per-sequence spells which vanish later issues (ikeepca1m)

## Dungeons

1 change

- Allowed **low manning** dungeons if your power doesn’t exceed the Dungeon’s base power by **150**. This should allow new players to try their own skills in Dungeons even when they can’t manage to gather full party; while not allowing experienced players to be a loot pack mule for easier encounters (ikeepca1m)

[Older Jul 6, 2026](https://www.mysterria.net/en/news/changelog-2026-07-06)[Newer Jul 8, 2026](https://www.mysterria.net/en/news/changelog-2026-07-08)

## More news

[Back to news](https://www.mysterria.net/en/news)

- Pinned Oct 4, 2026 [👑 The Pantheon Opens](https://www.mysterria.net/en/news/the-pantheon-opens) The last major update of this Epoch: twenty-two thrones, one per pathway, and the long road to Sequence 0. Plus Daily Tides, coi-client 1.2.3, and two fixes
- Pinned Sep 15, 2026 [⭐ The Biggest Coi-Client Update Ever!](https://www.mysterria.net/en/news/the-biggest-coi-client-update) The biggest coi-client update so far, bringing A LOT of QoL features, enhanced visuals, custom menus, perks for having coi-client installed, ultimate customization options and more!
- Pinned Aug 29, 2026 [Acting Overflow & The Usurpation](https://www.mysterria.net/en/news/acting-overflow-the-usurpation) Two things change with this update. Acting no longer stops meaning anything and Sequence slots are no longer permanent. Read the full article if you are interested!
