# Changelog — July 22, 2026 | Mysterria

> Changelog — July 22, 2026. 15 changes in 6 areas: General, Acting, General, Death, Darkness, Paragon.

Source: https://www.mysterria.net/en/news/changelog-2026-07-22

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# Changelog — July 22, 2026

Changelog Jul 22, 2026 15 changes in 6 areas

Areas

- 2 General
- 2 Acting
- 2 General
- 5 Death
- 3 Darkness
- 1 Paragon

## General

2 changes

- Unlocked command to confirm custom Join/Quit message for Bedrock players - **/mystuff chatcontrol-confirm** since they can’t click on chat to invoke the callback function (ikeepca1m)
- Perhaps fixed issues with instant mutation from dying 1,000 times in the span of 5 seconds from really weird spells interactions; also enhanced mechanism preventing you from getting 100% madness from exchanging sanity for spirituality with activated spells. It should safely stop at 90% and deactivate all of them (ikeepca1m)

## Acting

2 changes

- Players with maxed out **Interaction** / **Exploration** acting sources will no longer receive Nether requirements for the **Ability Mastery** bounties if they have not unlocked it yet (aka not reached Sequence 7 yet) (ikeepca1m)
- Reconcile bounty progress when opening **/bounty** GUI. In other words, if your bounty is stuck at 100% (aka 1/1 or 5/5 etc) and isn’t completing by itself, it should be completed the very next time you open the GUI (ikeepca1m)

## General

2 changes

- Suggestion added Make Armor Imbuement More Intuitive (suggested by Zeeko3) (ikeepca1m)
- Suggestion added Let non-beyonders do shivering (suggested by Tester | SquidIAT) (ikeepca1m)

## Death

5 changes

[Pathway page](https://www.mysterria.net/en/pathways/death)

- **Frost Shadow**: Shouldn’t cause repeated death when attacking another Death Beyonder with the Frost shadow also built up anymore. (Ikea)
- **Spirit World Traversal**: Dying in dungeons shouldn’t cause anchors to appear anymore inside dungeons (Ikea)
- **Spirit Body**: Can no longer be used inside dungeons. (Ikea)
- **Undead Protection**: Parched Skeletons are now included in this passive, previously they would still target the user with this passive (Ikea)
- **Seq 2 Recipe**: Moved a supp ingredient to main cuz death clearly long ass ingredient names, should be fixed either next restart or one after that (Ikea)

## Darkness

3 changes

[Pathway page](https://www.mysterria.net/en/pathways/darkness)

- **Spirit Control**: Fixed Darkness being able to expend nature spirits to allow perma free flight with no duration (Ikea)
- **Spirit Control**: Spawned Spirits should now aggro all beyonder mobs regardless of hostility or no hostility (Ikea)
- **Nightmarish Limbs**: Fixed how this ability worked against mobs and players and just generally adjusted it’s function (Ikea)

## Paragon

1 change

[Pathway page](https://www.mysterria.net/en/pathways/paragon)

- **Artifical Life Bodies** (Or whatever they’re called): Now scale of 50% max magic hp, rebuilding it increases it further. (This will likely be buffed at a late date) (Ikea)

[Older Jul 21, 2026](https://www.mysterria.net/en/news/changelog-2026-07-21)[Newer Jul 23, 2026](https://www.mysterria.net/en/news/changelog-2026-07-23)

## More news

[Back to news](https://www.mysterria.net/en/news)

- Pinned Oct 4, 2026 [👑 The Pantheon Opens](https://www.mysterria.net/en/news/the-pantheon-opens) The last major update of this Epoch: twenty-two thrones, one per pathway, and the long road to Sequence 0. Plus Daily Tides, coi-client 1.2.3, and two fixes
- Pinned Sep 15, 2026 [⭐ The Biggest Coi-Client Update Ever!](https://www.mysterria.net/en/news/the-biggest-coi-client-update) The biggest coi-client update so far, bringing A LOT of QoL features, enhanced visuals, custom menus, perks for having coi-client installed, ultimate customization options and more!
- Pinned Aug 29, 2026 [Acting Overflow & The Usurpation](https://www.mysterria.net/en/news/acting-overflow-the-usurpation) Two things change with this update. Acting no longer stops meaning anything and Sequence slots are no longer permanent. Read the full article if you are interested!
