# Changelog — July 31, 2026 | Mysterria

> Changelog — July 31, 2026. 11 changes in 2 areas: General, Cosmos.

Source: https://www.mysterria.net/en/news/changelog-2026-07-31

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# Changelog — July 31, 2026

Changelog Jul 31, 2026 11 changes in 2 areas

## General

4 changes

- Suggestion declined DEMONESS NEW VISUAL UPDATE (semi serious) (suggested by hYp3r_Plays) (ikeepca1m)
- Suggestion declined Titles Should Be Permanent (suggested by Narratively) (ikeepca1m)
- Suggestion added Darkness seq 8, 6 minor changes to buffs (suggested by .DesiringSugar39) (Farmerjoe)
- Suggestion added Marionette System Fixes And Improves (suggested by AlexDdollar) (Farmerjoe)

## Cosmos

7 changes

- You can no longer (*theoretically*) die while inside **Outer Gods Anchors** zone event. After receiving fatal damage, you will be **downed**. While downed you cannot die, cannot move, cannot cast spells and constantly glow. Another player can **revive you** by sneaking around for some time; if you won’t be revived in time - you will be teleported out of the zone with madness debuff (as if your pressure overflowed), you will get contribution debuff **BUT** at least you won’t loose your items (ikeepca1m)
- Contribution points for participating in **Outer Gods Anchors** now have a sequence multiplier. While angels, archangels, saints and demigods can do a lot, new or non-experienced Beyonders have their combat kit limited, therefore will get more points for doing less (ikeepca1m)
- Every battleground of **Outer Gods Anchors** event will now be divided into 5 sectors. Instead of gathering all together in one, and getting your persona nuked by tens of AoE spells of different pathways, feel free to divide into separate parties doing their own fighting at their own sector, mobs will prefer spawning near the sector zone, rather than randomly, ensuring it’s not as chaotic as it was before (ikeepca1m)
- Every section of the **Outer Gods Anchors** event battleground will spawn its own **Nexus** after reaching certain area coverage. It looks like a **crying obsidian block** and can be broken in order to halt growth of the corruption in this specific sector. You can also choose to perform a ritual near it by gathering several players around it and staying close for some time - it will also halt the growth of corruption and give contribution points to everyone present nearby (ikeepca1m)
- **/oga rewards** now also features one specific item you can buy for contribution points - **Censer**. It is a special tool which can be used in another active **Outer Gods Anchors** event to cleanse small area around you of corruption, reverting all block changes - which also gives you contribution points. Every **Censer** has a limit of how many times it can be used before dissipating (ikeepca1m)
- You can now create **Warding Pylons** and use them in **Outer Gods Anchors** events. Place a **Lodestone** anywhere inside the field to plant one, then right-click it with **Glowstone Dust** to fuel it. While fueled it holds the corruption back nearby and scares off wandering defenders - but it runs dry over time, so it needs upkeep. Naturally can be used to protect civillians inside towns and towns boundaries themselve if the corruption reaches it, and grants some contribution points for doing that (ikeepca1m)
- Other **Outer Deities** are slowly arising and will soon enter the wake world following **Circle of Inevitability** and **Primordial Hunger** you’ve already seen. The event is going to appear more frequently as well as a consequence :Burn: (ikeepca1m)

[Older Jul 30, 2026](https://www.mysterria.net/en/news/changelog-2026-07-30)[Newer Aug 1, 2026](https://www.mysterria.net/en/news/changelog-2026-08-01)

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[Back to news](https://www.mysterria.net/en/news)

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