# Changelog — August 11, 2026 | Mysterria

> Changelog — August 11, 2026. 172 changes in 32 areas: General, Wheel of Fortune, General, Door, Fool, Chained, Visionary, White Tower, Chaos Mist, Darkness,…

Source: https://www.mysterria.net/en/news/changelog-2026-08-11

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# Changelog — August 11, 2026

Changelog Aug 11, 2026 172 changes in 32 areas

Areas

- 43 General
- 3 Wheel of Fortune
- 10 General
- 4 Door
- 9 Fool
- 25 Chained
- 6 Visionary
- 2 White Tower
- 1 Chaos Mist
- 5 Darkness
- 10 Sun
- 3 Death
- 7 Error
- 2 Demoness
- 3 Mother
- 8 Paragon
- 2 Twilight Giant
- 7 Hanged Man
- 3 Red Priest
- 2 Hermit
- 1 Justiciar
- 1 Chaos
- 1 Hermit & Tower
- 1 Black Emperor
- 1 Tyrant
- 3 Edict
- 1 Second Law
- 2 Moon
- 2 Sublunary
- 1 Abyss
- 1 Patriarch
- 2 Devouring

## General

43 changes

- Fixed door keybind bug (reported by uhh_jam) (Optuber)
- Fixed Light Wind Left-click not working. (reported by JSRG) (Optuber)
- Fixed out of bounds in pvp with priest (reported by Elxaval_) (Optuber)
- Fixed Dungeon Speedrun (reported by Ger3860) (Optuber)
- Probably fixed Grazed Formula Casting (reported by steve_akuma) (Optuber)
- Fixed Lots of things stopped working after SD (Optuber)
- Fixed TD internal crucible shift right click activating without the ability in hand (reported by Groblin) (Optuber)
- Fixed Artifact Sealing (Optuber)
- Fixed Daedalus wings (reported by Kenward_Jalay) (Optuber)
- Fixed Lots of things stopped working after SD (Optuber)
- Probably fixed Lots of things stopped working after SD (Optuber)
- Fixed Beam of Disintegration Bounties Don’t Work (reported by Tester | Zeeko3) (Optuber)
- Fixed Restore Snapshot (reported by Fedoo0) (Optuber)
- Fixed Fool 3: historical void hiding and possess projection (reported by 0Skalker0) (Optuber)
- Fixed Marionettes link sudden break (reported by AlexDdollar) (Optuber)
- Fixed Immunity to horrors bug (reported by Sick_Weeb) (Optuber)
- Fixed Tyrant Wind Flight not cancellable for Contractee (reported by Sick_Weeb) (Optuber)
- Fixed Some Abilities Like the TD Passive Still Show Glowing (reported by Narratively) (Optuber)
- Fixed Black Armor doesn’t make you big (reported by Emissary | MintParkerFan) (Optuber)
- Fixed Replication (reported by Designer | Adiantumdjb) (Optuber)
- Fixed Mystical Re-enactment - Ball of Yarn Player TP minor bug (reported by ManMan369) (Optuber)
- Fixed Concealed space inf stuck in it (reported by Ducklord06) (Optuber)
- Fixed PVP Bounties force accepted (reported by Tester | **FeCo**) (Sombie)
- Fixed Seq6 skill need a seq5 thing (reported by LLaw8771) (Optuber)
- Fixed Nightmare State Sudo Revive (reported by Kamick) (Optuber)
- Fixed Time Worms Don’t Give Accom (reported by Narratively) (Optuber)
- Fixed Profane Language applying next to no corruption (reported by SaladDM) (Optuber)
- Fixed duping a potion (reported by abdul_satoed) (Optuber)
- Fixed Potion duped (reported by SulfuricCrowd3) (Optuber)
- Fixed Wb trading (reported by Bailong2119) (Optuber)
- Fixed Condensing Soul Crystals Interferes with Lands UI (reported by Tester | Zeeko3) (Optuber)
- Fixed WoF Luck Acumilation Drains 60 Spirit per second and goes past the Spirituality turn off feature. (reported by Tester | **FeCo**) (Optuber)
- Fixed Cannot slot two S3 abilities at once as S3 WT (reported by _A_ce) (Optuber)
- Fixed Luck Manipulation Left click missing from coiclient (reported by Groblin) (Optuber)
- Fixed Wraith curse, and i think zombie curse was bugged, maybe werewolf (reported by 0BeanyBoi) (Optuber)
- Fixed Issues with HM 3 Trinity (and Flesh And Blood) (reported by SaladDM) (Optuber)
- Fixed Holy Equipment and Devouring Boon (reported by Weskit6713) (Optuber)
- Fixed Contract & Order Authority does not work (reported by Weskit6713) (Optuber)
- Fixed Chain of Command working without a cohort. (reported by Kamick) (Optuber)
- Probably fixed Dying as a shapeshifted blaze inside a dungeon turns you in spectator mode (reported by Yarisful) (Optuber)
- Fixed Courier deliver bug (reported by kialmatia) (Optuber)
- Probably fixed Lost all imitation progress (reported by FlashElCrack) (Optuber)
- Fixed Shards for ing based on feather item cant be crafted instead work as normal feather (show land info) (Optuber)

## Wheel of Fortune

3 changes

[Pathway page](https://www.mysterria.net/en/pathways/fortune)

- **Psyche Storm** now respects Horror Immunity. (Optuber)
- **Luck Accumulation** no longer charges spirituality every accumulation tick. (Optuber)
- **Calamity Attraction** can no longer be activated inside dungeons. (Optuber)

## General

10 changes

- **Artifact Ability Cooldowns** restored to their previous behavior. (Optuber)
- **Wild Beyonder Trading** now completes payment and item delivery atomically. A trade fails without taking payment if there is no room for the purchased item. (Optuber)
- **Artifact Abilities** now handle cooldowns independently from the original pathway ability properly. (Optuber)
- **Dual Artifacts** now dispatch events to both abilities and correctly bind both abilities to their owner. (Optuber)
- **Potion Advancement** now consumes the matching potion from anywhere in the inventory and stops safely if the potion is no longer present. (Optuber)
- **Vanish Abilities in Artifacts** are now recognized as active concealment effects. (Optuber)
- **Acting Cooldowns** edge cases fixed. (Optuber)
- **Ability Regression** now fully cleans up every removed ability, preventing old transformations, summons, potion effects, or tasks from remaining after regression. (Optuber)
- **Potion Brewing** now distinguishes real Beyonder Characteristics from ordinary player heads, preventing incorrect ingredients from being accepted or returned. (Optuber)
- **Artifact Item Throw Drawback** no longer throws ability shortcuts. (Optuber)

## Door

4 changes

[Pathway page](https://www.mysterria.net/en/pathways/door)

- **Traveler’s Door** issues hopefully fixed. (Optuber)
- **Replication** can now copy valid abilities from Wild Beyonders and correctly restores replicated abilities to the ability list after reconnecting. (Optuber)
- **Light Wind** now targets an entity’s body rather than its feet, making the cone hit detection more reliable. (Optuber)
- **Light Wind** clones no longer share active wind or cyclone state with the original ability. (Optuber)

## Fool

9 changes

[Pathway page](https://www.mysterria.net/en/pathways/fool)

- **Historical Void Borrowing – Restore Snapshot** now costs at most the user’s maximum spirituality, allowing players with less than 9,000 maximum spirituality to use it. (Optuber)
- **Historical Void Hiding** now uses the complete visibility-aware online-player list. (Optuber)
- **Historical Void Hiding** now makes the user invisible, prevents movement away from the entry position, hides them from players who join afterward, and restores visibility correctly on exit. (Optuber)
- **Miracle Invocation – Temporary Artifact** now gives the created artifact the intended expiration time. (Optuber)
- **Miracle Wish Scrolls** are consumed only after a wish is successfully submitted. Closing the menu, submitting an invalid wish, or encountering a full board no longer wastes the scroll. (Optuber)
- **Marionette and Avatar Ability Lists** no longer display inherited abilities twice while controlling the body. (Optuber)
- **Temporary Marionettes** and **Persona Manifestations** are destroyed when control ends instead of being saved as permanent puppets. (Optuber)
- **Player Possession** now correctly restores health after a lethal magic hit and safely exits during external transitions. (Optuber)
- **Marionette Control** now ends safely before dungeon inventory transitions, preventing the controlled body’s inventory from replacing the player’s real inventory. It also restores the correct internal health scaling when the controlled body takes magic damage, along with some other fixes. (Optuber)

## Chained

25 changes

[Pathway page](https://www.mysterria.net/en/pathways/chained)

- **Core Understanding** was added. It creates a 12-hour doll from an existing spiritual connection without consuming that connection. Its cooldown is six hours at Sequence 2, three hours at Sequence 1, and zero at Sequence 0. (Optuber)
- **Spirit Influence** now costs 1,000 spirituality. (Optuber)
- **Core Understanding Dolls** now expire and are removed safely from inventories after 12 hours. (Optuber)
- **Object Possession** now lasts a maximum of 30 seconds, exits by right-clicking, reliably restores the user after reconnecting, costs 2,500 spirituality, and has a 150-second cooldown. (Optuber)
- **Possession** now restores the player’s display name and body state correctly after controlling a mob, including after death, disconnect, or forced cleanup. (Optuber)
- **Transfiguration Curse** locks one random active ability for 30 minutes if the victim suffers 50% of their maximum health during the curse. (Optuber)
- **Werewolf Kin** and **Undead Manipulation** are now cloneable. (Optuber)
- **Werewolf Kin** and **Undead Manipulation** summons now show their remaining lifetime in their names. (Optuber)
- **Transfiguration Curse** was added for 1,500 spirituality with a 90-second cooldown. Sequence 3 fires it at a target, while Sequence 2 charges and affects nearby valid players. (Optuber)
- **Connection Establishment** range was reduced from 5,000 to 1,000 blocks at Sequence 1 and from 10,000 to 5,000 blocks at Sequence 0. (Optuber)
- **Resurrection** now remembers its three-hour cooldown and one-hour penalty across reconnects and restarts. It also maintains its Weakness, Slowness, and disabled Zombie Physique penalty without removing unrelated effects. (Optuber)
- **Transfiguration Curse** now restores passives and disguises correctly when it ends, including after death or disconnect. (Optuber)
- **Transfiguration Curse** transforms victims into small animals, ends transformations and active abilities, disables most passives, and prevents further ability use while maintained. (Optuber)
- **Undead Manipulation** wraiths follow from farther away, and all controlled undead teleport back more reliably when separated or moved between worlds. (Optuber)
- **Werewolf Claws** now permits Werewolf Kin while transformed. Sequence 6 gains constant Regeneration instead of requiring a full moon, while Sequence 4 gains Resistance II. (Optuber)
- **Poltergeist Frenzy** now triggers correctly from Improvised Weapon damage and stops when line of sight is lost. It no longer targets the caster, party members, protected players, tamed creatures, controlled undead, Werewolf Kin, or other friendly summons. (Optuber)
- **True Form** now respects Horror Immunity and cannot build gaze progress against protected players. (Optuber)
- **Puppet Crafting** puppets now persist more reliably across disconnects and server saves. (Optuber)
- **Puppet Crafting – Aimless** puppets prioritize players over mobs within 32 blocks and remember unseen targets for 30 seconds. (Optuber)
- **Puppet Crafting – Haunting** puppets prioritize players over mobs, remain within 32 blocks, and remember unseen targets for up to 30 seconds. (Optuber)
- **Zombie Physique** lost limbs now persist across reconnects. Regeneration begins after 30 seconds, gains 15 seconds for every additional missing limb, and pauses for five seconds after damage. (Optuber)
- **Zombie Physique** now includes ribcage damage, applies attack miss chances for lost arms and eyes, and can block attacks entirely when both arms are missing. (Optuber)
- **Puppet Crafting – Animated** puppets return after spending 30 seconds outside their 32-block home radius. (Optuber)
- **Wraith Curse** and **Zombie Curse** no longer advance or apply their curse penalties inside dungeons and no longer remove unrelated Hunger, Weakness, or Slowness effects during cleanup. (Optuber)
- **Puppet Crafting – On a Walk** puppets attack only the owner’s current combat target within 16 blocks and return after being separated for 30 seconds. (Optuber)

## Visionary

6 changes

[Pathway page](https://www.mysterria.net/en/pathways/visionary)

- **Dream Maze** can no longer pull a target who is mounted or carrying passengers. (Optuber)
- **Virtual Persona** madness-shield feedback now reports the absorbed amount and remaining personas correctly. (Optuber)
- **Persona Manifestation** now creates an explicitly temporary marionette that is removed after use. (Optuber)
- **Dream Weaver** now removes its scenes, temporary blocks, woven items, clones, biome changes, and owned potion effects on death, disconnect, regression, or ability removal without deleting unrelated effects. (Optuber)
- **Psychological Invisibility**, **Alteration**, **Dream Alteration**, **Awe**, **Battle Hypnotism**, **Dream Maze**, **Dream Weaver**, **Frenzy**, **Manipulation**, **Mental Plague**, **Mind Reading**, **Mind Storm**, and **Non-Combat Hypnotism** now respect Horror Immunity. (Optuber)
- **Enhanced Psychological Cue** now removes only its own transformation buffs and cleans them up on death, disconnect, regression, or ability removal. (Optuber)

## White Tower

2 changes

[Pathway page](https://www.mysterria.net/en/pathways/tower)

- **Analysis** and **Replication** now repopulate restored imitated abilities in the player’s ability list without generating duplicate shortcut items. (Optuber)
- **Imitation** Sequence 3 users can now imitate two abilities from the same Sequence. (Optuber)

## Chaos Mist

1 change

[Pathway page](https://www.mysterria.net/en/pathways/chaosmist)

- **Ambitious Training** now treats Horror Immunity as a successful resistance to mental control. (Optuber)

## Darkness

5 changes

[Pathway page](https://www.mysterria.net/en/pathways/darkness)

- **Spirit Control** can now target hostile Wild Beyonders while continuing to ignore friendly summons. (Optuber)
- **Concealed World** cannot be created or maintained inside incursion PvP zones and now fully cleans up when toggled off. (Optuber)
- **Nightmare State** no longer traps dead or respawning users in spectator mode and restores the previous game mode safely. (Optuber)
- **Horror Aura**, **Lullaby**, **Nightmare**, **Spirit Control**, **Tranquilize**, and **Wave of Darkness** now respect Horror Immunity. (Optuber)
- **Serene Body** is now recognized as part of the psychological-protection interaction. (Optuber)

## Sun

10 changes

[Pathway page](https://www.mysterria.net/en/pathways/sun)

- **Horror Immunity** fully blocks these effects at Sequence 4 or higher and reduces eligible potion-effect strength by one level at lower Sequences. (Optuber)
- **Horror Immunity** now works when provided by either ability of an active sealed artifact. It temporarily stops protecting the user during mutation. (Optuber)
- **Contract & Order Authority** now updates ability damage displays as its tier increases. (Optuber)
- **Horror Immunity** now blocks hostile psychological abilities, external ability madness, and ability-applied Nausea, Blindness, and Darkness. (Optuber)
- **Justice Halo** now scales its ally damage buff and enemy damage penalty with Contract & Order Authority. (Optuber)
- **Judgement of Justice** and **Justice Trial** now restore their authority multiplier correctly after reconnecting. (Optuber)
- **Salvation** now suppresses drawbacks separately for every artifact the target actually carries rather than applying one player-wide suppression. (Optuber)
- **Contract & Order Authority** now increases damage above the normal base instead of reducing it while charging: 100%, 125%, 150%, and 175% damage at its four tiers. (Optuber)
- **Holy Equipment** now cleans up its armor and buffs when the caster dies, disconnects, regresses, or loses the ability without removing unrelated potion effects. (Optuber)
- **Horror Resistance** replaces Horror Immunity and reduces eligible psychological durations, buildup, control effects, and external ability madness by 12% at Sequence 8, increasing by three percentage points per Sequence to 36% at Sequence 0. Psychological abilities themselves are never blocked, and their ordinary damage is unaffected. Ability-applied Nausea, Blindness, and Darkness can additionally be resisted completely based on their severity; otherwise their duration is reduced. Players receive a throttled chat notification when one of these potion effects is reduced or prevented. Multiple pathway or artifact copies do not stack, the strongest active source is used, and artifact copies retain the Sequence at which they were created. (Optuber)

## Death

3 changes

[Pathway page](https://www.mysterria.net/en/pathways/death)

- **Undead Resurrection** now cleans invalid minion records when those minions are consumed by Soul Swapping. (Optuber)
- **Touch of the Two Ends** now properly respects debug turbo mode without draining spirituality or applying its normal self-heal cooldown. (Optuber)
- **Soul Swapping** can now sacrifice half of the user’s active resurrected undead when no Internal Underworld souls are available. (Optuber)

## Error

7 changes

[Pathway page](https://www.mysterria.net/en/pathways/error)

- **Power Theft** GUI items can no longer accidentally behave as real ability shortcuts. Probably. (Optuber)
- **Power Theft** can now steal valid abilities from active marionette bodies. (Optuber)
- **Life Theft** now correctly performs its selected-organ follow-up on dual artifacts without changing the primary artifact ability’s category. (Optuber)
- **Worms of Time** now awards acting progress when a worm is successfully created. (Optuber)
- **Charm**, **Dream Infiltration**, **False Memory**, **Mental Disruption**, **Deceit**, and **Thought Usurpation** now respect Horror Immunity. (Optuber)
- **Avatar Control** now preserves an independent copy of the main body’s honorific name. (Optuber)
- **Avatar Control** now restores maximum spirituality before current spirituality, preventing the controlled Avatar from loading with an incorrectly capped reserve. (Optuber)

## Demoness

2 changes

[Pathway page](https://www.mysterria.net/en/pathways/demoness)

- **Authority of Pleasure**, **Enhanced Charm**, **Female Charm**, and **Instigation** now respect Horror Immunity. (Optuber)
- **Plague** now tracks multiple infected victims independently and reliably clears damage, spirituality drain, and ability-block effects when each infection ends. (Optuber)

## Mother

3 changes

[Pathway page](https://www.mysterria.net/en/pathways/mother)

- **Nature Walking** now grants Regeneration II instead of Regeneration I. (Optuber)
- **Enhanced Strength** now cleans up only the Strength and Haste effects it created, leaving effects from other abilities intact. (Optuber)
- **Nature Walking** can create its temporary plants even when terrain damage is disabled while still respecting protected regions and player block edits. (Optuber)

## Paragon

8 changes

[Pathway page](https://www.mysterria.net/en/pathways/paragon)

- **Soul Harvest** no longer reacts to unrelated clicks while another non-crafting inventory is open. Probably. (Optuber)
- **Lunar Storm**, **Solar Storm**, **Smoke Bomb**, **Springs**, **Mechanical Spyglass**, **Welder’s Kit**, and **Tinkerer’s Gauntlet** now receive enhancements from the user’s currently enabled Mastery Shield and Alchemical Life passives rather than stale item tags. (Optuber)
- **Beam of Disintegration** was removed from its duplicate Sequence placement. (Optuber)
- **Firethrower**, **Mechanical Core**, and **Soul Rifle** now receive their missing generated resource-pack models. (Optuber)
- **Vault Access** is now enforced at 9, 18, or 27 slots based on current passive enhancements. Shift-clicking, dragging, and collect-to-cursor can no longer bypass locked slots. (Optuber)
- **Daedalus Wings** now display folded wings while equipped and switch to the flying model while gliding. The display follows sneaking, pitch, world changes, and player visibility. They now behave as proper chest-slot gliders and automatically upgrade legacy wing items when equipped. They also safely drop a replaced chestplate if the inventory is full. (Optuber)
- **Knowledge Spirit Form** now respects Horror Immunity when attempting to infiltrate another player. (Optuber)
- **Life Body** now strips artificial-body art items from death drops, preventing body-only items from escaping into the main inventory. (Optuber)

## Twilight Giant

2 changes

[Pathway page](https://www.mysterria.net/en/pathways/giant)

- **Weapons of Dawn** axes, spears, and maces now use their correct resource-pack models. (Optuber)
- **Gladiator Roar** now respects Horror Immunity. (Optuber)

## Hanged Man

7 changes

[Pathway page](https://www.mysterria.net/en/pathways/hanged)

- **Profane Language** now applies its intended fractional corruption instead of rounding low amounts incorrectly. (Optuber)
- **Black Armor** now increases the wearer’s size by 50%, removes the size change reliably on exit, and applies remaining incoming damage correctly. (Optuber)
- **Grazing with Flesh and Blood** now correctly triples soul acquisition chance even when the ability is inherited or cloned. (Optuber)
- **Trinity Combo Selection** now supports pagination, excludes passives, and prevents recursive combo execution. (Optuber)
- **Trinity** no longer drains 0.5% maximum spirituality every second. Instead, it releases one grazed soul every minute and causes guaranteed loss of control when the last soul is exhausted. (Optuber)
- **Trinity Heads** now negate a hit when it would cross below 30% health or become lethal, consuming a head rather than taking ordinary damage on every hit. (Optuber)
- **Grazing** now grants one stolen ability per soul at Sequence 5, two at Sequence 4, and three at lower Sequences. Flesh and Blood raises this to at least four. (Optuber)

## Red Priest

3 changes

[Pathway page](https://www.mysterria.net/en/pathways/priest)

- **Conquest**, **Incitement**, and **Provocation** now respect Horror Immunity. (Optuber)
- **Chain of Command – Strength Concentration** and **Damage Alleviation** now require at least one other online cohort member and automatically stop when no supporting member remains. (Optuber)
- **Blazing Spear** should now teleport the caster to safe open space behind the collision instead of inside the struck block more reliably. (Optuber)

## Hermit

2 changes

[Pathway page](https://www.mysterria.net/en/pathways/hermit)

- **Crush Keystone** now respects terrain-damage settings and protected-region block rules. (Optuber)
- **Mystical Reenactment – Ball of Yarn** now guides the user to a safe biome surface and preserves the exact selected destination when entering the portal. (Optuber)

## Justiciar

1 change

[Pathway page](https://www.mysterria.net/en/pathways/justiciar)

- **Coercion**, **Psychic Lashing**, and **Psychic Piercing** now respect Horror Immunity. (Optuber)

## Chaos

1 change

[Pathway page](https://www.mysterria.net/en/pathways/chaos)

- **Intimidation** now respects Horror Immunity. (Optuber)

## Hermit & Tower

1 change

- **Spell Creation** capacity for Tower users is now 5/6/7/8 keystones and 12/15/18/21 saved spells at Sequences 3/2/1/0. (Optuber)

## Black Emperor

1 change

[Pathway page](https://www.mysterria.net/en/pathways/emperor)

- **Bribery**, **Majesty**, and **Persuasion** now respect Horror Immunity. (Optuber)

## Tyrant

1 change

[Pathway page](https://www.mysterria.net/en/pathways/tyrant)

- **Roar of the Thunder God**, **Siren Song**, **Song of Madness**, and **Thunderclap** now respect Horror Immunity. (Optuber)

## Edict

3 changes

[Pathway page](https://www.mysterria.net/en/pathways/edict)

- **Words of Fate – Desire** and **Psychosis** now fail against Horror Immunity without consuming the prepared word. (Optuber)
- **Fate Symphony** desire, madness, and psychological effects now skip Horror-Immune targets and stop affecting targets that become protected. (Optuber)
- **Musician’s Pact** now fully clears its previous pact and blindness state when the ability is lost, allowing a valid new choice later. (Optuber)

## Second Law

1 change

[Pathway page](https://www.mysterria.net/en/pathways/secondlaw)

- **Organisation Infiltration** now cannot infect Horror-Immune players and stops maintaining infiltration against protected targets. (Optuber)

## Moon

2 changes

[Pathway page](https://www.mysterria.net/en/pathways/moon)

- **Beast Intimidation** and **Beauty** now respect Horror Immunity. (Optuber)
- **Endless Life** has been blacklisted temporarily (effective next restart) (Ikea)

## Sublunary

2 changes

[Pathway page](https://www.mysterria.net/en/pathways/sublunary)

- **Pocket World** now allows valid interior block placement instead of cancelling the interaction before the placement event. (Optuber)
- **Psychological Paintings** now cannot confuse Horror-Immune viewers. (Optuber)

## Abyss

1 change

[Pathway page](https://www.mysterria.net/en/pathways/abyss)

- **Desire Mastery**, **Enhanced Desire Mastery**, and **Mind Fog** now respect Horror Immunity and end existing desire effects if the target becomes protected. (Optuber)

## Patriarch

1 change

[Pathway page](https://www.mysterria.net/en/pathways/patriarch)

- **Emotional Desires**, **Fulfillment Inducement**, **Gluttony Inducement**, **Greed Inducement**, **Lust Inducement**, and **Performance Inducement** now respect Horror Immunity. (Optuber)

## Devouring

2 changes

[Pathway page](https://www.mysterria.net/en/pathways/devouring)

- **Acquired Taste** now cycles resources only with sneak + left-click, preventing right-click conflicts. (Optuber)
- **Gluttony** now removes only its own satiety buffs and penalties on death, disconnect, disable, regression, or ability removal. (Optuber)

[Older Aug 10, 2026](https://www.mysterria.net/en/news/changelog-2026-08-10)[Newer Aug 12, 2026](https://www.mysterria.net/en/news/changelog-2026-08-12)

## More news

[Back to news](https://www.mysterria.net/en/news)

- Pinned Oct 4, 2026 [👑 The Pantheon Opens](https://www.mysterria.net/en/news/the-pantheon-opens) The last major update of this Epoch: twenty-two thrones, one per pathway, and the long road to Sequence 0. Plus Daily Tides, coi-client 1.2.3, and two fixes
- Pinned Sep 15, 2026 [⭐ The Biggest Coi-Client Update Ever!](https://www.mysterria.net/en/news/the-biggest-coi-client-update) The biggest coi-client update so far, bringing A LOT of QoL features, enhanced visuals, custom menus, perks for having coi-client installed, ultimate customization options and more!
- Pinned Aug 29, 2026 [Acting Overflow & The Usurpation](https://www.mysterria.net/en/news/acting-overflow-the-usurpation) Two things change with this update. Acting no longer stops meaning anything and Sequence slots are no longer permanent. Read the full article if you are interested!
