Mother
2 changesPathway page: Mother- Mutagentic Strike now does 7% madness on hit and builds up 1% madness every 10 seconds as it runs its course (Farmerjoe)
- Added translations for Genetic Fusion and several other missing entries (ikeepca1m)
General
4 changes- Fixed weird interaction with custom mobs, which could change your FOV and affect movement speed while possessing other entities (ikeepca1m)
- Fixed 48+ spells using old event-routing system, which could lead to them not working in a proper way but this is uncertain, more testing needs to be done (ikeepca1m)
- Fixed 7+ spells akin to Weapon Augmentation, Corrosive Claw or Frost Scythe not dealing any damage on melee attack (ikeepca1m)
- Fixed 9+ spells which used to give infinite potion effects as long as activated (for example Moon’s Bat Swarm) in favor of other more reliable methods (ikeepca1m)
Hermit
1 changePathway page: Hermit- Healing Scrolls created via Scroll Creation are now healing the internal Beyonder HP, not vanilla one, since it could lead to desync in certain situations (ikeepca1m)
White Tower
1 changePathway page: White Tower- Same change as for Hermit’s Healing Scrolls - Occult Arts’s heal now heals the internal Beyonder HP instead of vanilla one (ikeepca1m)
Hanged Man
1 changePathway page: Hanged Man- Killing NPC player copies (like Marionettes, Avatars or Shadow Shifts) will no longer trigger Grazing (ikeepca1m)
Fool
1 changePathway page: Fool- Fixed block duplication issue connected to Triple Mining Charms. They ignore block-containers completely now (ikeepca1m)


