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Changelog — June 15, 2026

Changelog13 changes in 6 areas

General

2 changes
  • Fixed an issue with Mutated Beyonder / Rampager not dropping any items after its death (ikeepca1m)
  • Added Recipe Sheet Tokens functionality and fixed them not being granted as Battlepass reward (ikeepca1m)

Death

1 changePathway page: Death
  • Fixed item duplication issue of Autopsy under certain conditions (ikeepca1m)

Door

3 changesPathway page: Door
  • Fixed being able to use other spells while inside Travelers Door, including coi-client use-case (ikeepca1m)
  • The Blink spell now works differently. From this moment this spell has charges, every time player blinks - the charge is used. Charges restore automatically over time. Cooldown between blinks is rather low (1 second); each charge is restored every 20 seconds. Amount of charges scales from the caster’s spirituality (ikeepca1m)
  • Added new passive - Spatial Instinct: An instinctive spatial reflex - when struck, spends a Blink charge to phase sideways and evade the blow (ikeepca1m)

Cosmos

2 changes
  • Fixed people being able to contest an Incursion Beacon while inside Spectator mode / being deep underground or very-very up in the sky. You now have to be in Survival only, and vertically near the Beacon to be able to contest it (ikeepca1m)
  • Fixed the issue when winning Incursion Event would give your town a 110% acting buff (it is supposed to be 10%) for 24 hours. Also, the buff duration was reduced to 5 hours, exactly the time period between each Incursion Event (ikeepca1m)

Wars

1 change
  • Introduced /wars command, which can be used to wage wars between two towns. Read more about this feature right here, but I will just say it here that as of now wars must be mutual decision; the attacker needs at least 60 Licks to declare it; during the war attackers cannot break any or place any blocks apart from ladders or scaffoldings. Potentionally wars between big towns may yield rewards akin to Incursion Zones, such as acting cooldown reduction, bottles, points etc. (ikeepca1m)

Chained

4 changesPathway page: Chained
  • Added title notifications about Curses for Werewolf, Zomie and Wraith. Additionally, the curses based on time now only trigger, if the player is active. Staying AFK or being offline won’t trigger the Curse on your next login — commission for fish (ikeepca1m)
  • Removed limitation of natural regeneration and lifesteal from Zombie Curse — commission for fish (ikeepca1m)
  • Removed Puppet Possession. Wraith Transformation can no longer be used to possess a living player as well. Introduced separate Possession spell at Sequence 5 - While in Wraith form, possess a living entity or a vulnerable player, controlling them directly — commission for fish (ikeepca1m)
  • If you manage to hit player in his Wraith Form twice in a short period, you will now be able to make them exit their form, and stun for a short duration - they can’t use their spells during this period — commission for fish (ikeepca1m)
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