Justiciar
6 changesPathway page: Justiciar- fixed law ability not working at all (Farmerjoe)
- fixed contract ability not working at all (Farmerjoe)
- fixed the desc of physical enhancement so it lines up with what the ability actually does (Farmerjoe)
- Prohibition and Punishment now have sacling so if a player is one sequence above the justiciar they have a chance to resist it and the chances go up the more player is higher sequence (Farmerjoe)
- fixed sequence 4 acting method (Farmerjoe)
- Give Order also has the same exact sacling as Punishment and Prohitbition so now higher sequences players can resist the armor strip by chances (Farmerjoe)
Death
1 changePathway page: Death- fixed a bug where exile mode for door of underworld didn’t send people to the nether (Farmerjoe)
Darkness
3 changesPathway page: Darkness- Fixed Spirit vision not correctly targeting the player you are looking at (Xcution41)
- Spirit Controll: Now you have to kill spirit mobs(phantoms, zombies ect.) to gain spirits. At seq 4 you now have 32 spirits. 8 being terror 12 being spirit flight and 12 being earth passage (Xcution41)
- At seq 4 you can now eat soul sand to recieve a double jumb for a few seconds (Xcution41)
White Tower
1 changePathway page: White Tower- Prophecy: Exploding balls likely won’t break blocks if terrain damage flag is deactivated (Ikea)
Moon
1 changePathway page: Moon- Bat Swarm: Changed the cleanup so users shouldn’t be perma invis if leaving while ability is active (Ikea)
Devouring
1 changePathway page: Devouring- Deprivation: Added a forward and backwards page to GUI when attempting to deprive abilities of your target (Ikea)
Twilight Giant
6 changesPathway page: Twilight Giant- Armament Summon: Should target beyonder creatures now (Ikea)
- Armament Summon: Also updated Spear mode to actually use ingame spear model rather than trident (Ikea)
- Added Blade Coating crafting and application, including new coating types for Twilight Giant weapons — commission for Turtle13222 (Optuber)
- Added Dual Weilding — commission for Turtle13222 (Optuber)
- Added Giant’s Haymaker — commission for Turtle13222 (Optuber)
- Added Hurricane of Light — commission for Turtle13222 (Optuber)
Hanged Man
10 changesPathway page: Hanged Man- Flesh reserves: Now does not go down after time and also increases when hitting a player. 15% chance of getting flesh of a player when hitting him. You can curse the player trough that flesh (Xcution41)
- Flesh Bomb: can now be charged to deal extra damage by infusing flesh reserves into it (Xcution41)
- BloodFleshServant: Spawn 5 zombies that fight for you and explode on death. You can also manually explode them to instantly deal massive damage and restore 50% flesh reserves (Xcution41)
- Flesh Mutation: Mutate your flesh to gain 3 special forms, each having unique uses and downsides (Xcution41)
- Grazing: increased grazing abilitys from a soul at seq 5 to 3 (Xcution41)
- Soul Contract: When cast the player now has to accept trough a gui (Xcution41)
- Soul Slave: at seq 4 release one of your grazed souls as beyonder npc that fights for you. But be warned once released the soul is gone (Xcution41)
- Shadow Servant: increased attacking speed and movement speed (Xcution41)
- Fixed a LOT of grazing bugs (Xcution41)
- Seed of Corruption: hopefully fixed the promised madness reduction (Xcution41)


