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Changelog — June 17, 2026

Changelog29 changes in 8 areas

Justiciar

6 changesPathway page: Justiciar
  • fixed law ability not working at all (Farmerjoe)
  • fixed contract ability not working at all (Farmerjoe)
  • fixed the desc of physical enhancement so it lines up with what the ability actually does (Farmerjoe)
  • Prohibition and Punishment now have sacling so if a player is one sequence above the justiciar they have a chance to resist it and the chances go up the more player is higher sequence (Farmerjoe)
  • fixed sequence 4 acting method (Farmerjoe)
  • Give Order also has the same exact sacling as Punishment and Prohitbition so now higher sequences players can resist the armor strip by chances (Farmerjoe)

Death

1 changePathway page: Death
  • fixed a bug where exile mode for door of underworld didn’t send people to the nether (Farmerjoe)

Darkness

3 changesPathway page: Darkness
  • Fixed Spirit vision not correctly targeting the player you are looking at (Xcution41)
  • Spirit Controll: Now you have to kill spirit mobs(phantoms, zombies ect.) to gain spirits. At seq 4 you now have 32 spirits. 8 being terror 12 being spirit flight and 12 being earth passage (Xcution41)
  • At seq 4 you can now eat soul sand to recieve a double jumb for a few seconds (Xcution41)

White Tower

1 changePathway page: White Tower
  • Prophecy: Exploding balls likely won’t break blocks if terrain damage flag is deactivated (Ikea)

Moon

1 changePathway page: Moon
  • Bat Swarm: Changed the cleanup so users shouldn’t be perma invis if leaving while ability is active (Ikea)

Devouring

1 changePathway page: Devouring
  • Deprivation: Added a forward and backwards page to GUI when attempting to deprive abilities of your target (Ikea)

Twilight Giant

6 changesPathway page: Twilight Giant
  • Armament Summon: Should target beyonder creatures now (Ikea)
  • Armament Summon: Also updated Spear mode to actually use ingame spear model rather than trident (Ikea)
  • Added Blade Coating crafting and application, including new coating types for Twilight Giant weapons — commission for Turtle13222 (Optuber)
  • Added Dual Weilding — commission for Turtle13222 (Optuber)
  • Added Giant’s Haymaker — commission for Turtle13222 (Optuber)
  • Added Hurricane of Light — commission for Turtle13222 (Optuber)

Hanged Man

10 changesPathway page: Hanged Man
  • Flesh reserves: Now does not go down after time and also increases when hitting a player. 15% chance of getting flesh of a player when hitting him. You can curse the player trough that flesh (Xcution41)
  • Flesh Bomb: can now be charged to deal extra damage by infusing flesh reserves into it (Xcution41)
  • BloodFleshServant: Spawn 5 zombies that fight for you and explode on death. You can also manually explode them to instantly deal massive damage and restore 50% flesh reserves (Xcution41)
  • Flesh Mutation: Mutate your flesh to gain 3 special forms, each having unique uses and downsides (Xcution41)
  • Grazing: increased grazing abilitys from a soul at seq 5 to 3 (Xcution41)
  • Soul Contract: When cast the player now has to accept trough a gui (Xcution41)
  • Soul Slave: at seq 4 release one of your grazed souls as beyonder npc that fights for you. But be warned once released the soul is gone (Xcution41)
  • Shadow Servant: increased attacking speed and movement speed (Xcution41)
  • Fixed a LOT of grazing bugs (Xcution41)
  • Seed of Corruption: hopefully fixed the promised madness reduction (Xcution41)
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    👑 The Pantheon Opens

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    ⭐ The Biggest Coi-Client Update Ever!

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    Acting Overflow & The Usurpation

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