Tyrant
11 changesPathway page: Tyrant- Added new ability Destructive Droplet to sequence 3 that has 3 modes Droplet, Moisture Drain, and Whirlpool (Farmerjoe)
- Added new ability Thunder clap to sequence 3 that is area shockwave that damages, slows, and mentally pressures nearby enemies. (Farmerjoe)
- Added new ability Sonic Boom a ranged supersonic blast that launches enemies away and grows stronger in wet conditions. (Farmerjoe)
- Added new ability Sea King’s Last Roar players now automatically release a silver lightning sphere when brought near death, creating an emergency retaliation burst with strong control pressure this ability also has an 2 minute cooldown. (Farmerjoe)
- Tyrant players interaction with storms, downpour effects, hurricane pressure, flight, navigation, and general home turf dominance was strengthened so the pathway performs much better in water. Starting at sequence 3 this applies. (Farmerjoe)
- Added a new Tsunami mode to Descent Of Calamity (Farmerjoe)
- Tyrant players now passively suppress Priest and Sun fire abilities when nearby. This suppression scales by sequence difference and becomes strongest in water and rain. Starting at sequence 3 (Farmerjoe)
- Added new ability to sequence 2 Magnetic Pole Pull (Farmerjoe)
- Added new ability to sequence 2 Electromagnetic Disruption (Farmerjoe)
- Siren Song now has 2 new modes at Sequence 2 Grief Song forces enemies into a state of heavy sorrow and suppression, while Spirit Lament assaults the spirit directly, building madness pressure. (Farmerjoe)
- Tyrants flight ability gets upgraded at sequence 3 and sequence 2 providing much faster flight and when empowered in water it becomes even faster. (Farmerjoe)
General
3 changes- FixedWriting coordinates into travelers door breaks silent vow (reported by Perlor) (ikeepca1m)
- Suggestion addedS3 Ability Acting should be raised back to 2%, with the limiter kept on bounties & other acting. (suggested by Herald | _A_ce) (ikeepca1m)
- FixedNew Tyrant Moves (reported by MrCrazyBozo) (ikeepca1m)
Death
5 changesPathway page: Death- Frost Shadow: Adjusted Frost Shadow to work similiarly to Flesh Absorbtion, FS reserve does not decrease overtime but gets drained upon taking damage — commission for 𝓦𝓸𝓻𝓶 o𝓯 𝓖𝓸𝓸𝓷 (Ikea)
- Internal Underworld: Sealed entities should persist through server restarts now — commission for 𝓦𝓸𝓻𝓶 o𝓯 𝓖𝓸𝓸𝓷 (Ikea)
- New passive Undying Resilience: Passive regen 1 with condition at 30% hp gain full frost reserve and increased regen for 10s afterwhich ability goes on cd — commission for 𝓦𝓸𝓻𝓶 o𝓯 𝓖𝓸𝓸𝓷 (Ikea)
- Touch Of The Two Ends: Ability should work as intended + added function to bind both Life and Death mode into coi client directly. — commission for 𝓦𝓸𝓻𝓶 o𝓯 𝓖𝓸𝓸𝓷 (Ikea)
- Enhanced Physical Enhancements: Added immunity to Disease + Plague from Zombie Disguise into ability + res 2 and speed 2. (Ikea)
Chained
6 changesPathway page: Chained- Refactored Wraith Transformation to improve hit window logic, require several of hits before cancelling this ability for the caster (based on the sequence) and remove attacker Soul Instability immunity — commission for fish (ikeepca1m)
- Blindness of Ancient Source of Curses now also hides nametags, chats and disguises players in vicinity to random players. Spirituality Regen curse now suppresses all spirituality regeneration for the target — commission for fish (ikeepca1m)
- Silent Curse Brewing has received a new curse tier - Condensed Curse after 140 minutes of silence; added messages when crossing time thresholds for the curses; and lastly silence timestamps and notification state now persist through server restarts — commission for fish (ikeepca1m)
- Add unique interaction to Object Possession, Clothes Binding and Poltergeist Frenzy. Tow latter are now automatically activated for any player in vicinity, if the caster himself is possessing an object — commission for fish (ikeepca1m)
- Same combo, but for Wraith Transformation enhanced at Sequence 3 to cast Poltergeist Frenzy and Clothes Binding automatically if the Poltergeist Frenzy was activated during transformation cast — commission for fish (ikeepca1m)
- Wraith Shriek also gets enhanced at Sequence 3, yielding effects of Transfiguration Curse for the first player it hits with its AOE. Transfiguration Curse itself is removed as a consequence — commission for fish (ikeepca1m)
Eternal Aeon
1 changePathway page: Eternal Aeon- Sequence 7 has received a new spell named Animal Creation - Transforms a player within 6 blocks into a random small creature for 10 seconds. The target gains Speed I but cannot cast abilities. Corresponding analogue from Knowledge was removed 😈 (ikeepca1m)
Visionary
1 changePathway page: Visionary- Reworked Virtual Persona - Record the persona of a unique, naturally spawned Wild Beyonder you are looking at (within 20 blocks). Each of up to 13 personas protects you from death once and grants a Sequence-scaled effect based on the persona’s Pathway. Left-click to inspect your personas 😈 (ikeepca1m)
Hermit
1 changePathway page: Hermit- Reworked Knowledge Shield - After avoiding damage for 60 seconds, gain a shield based on maximum spirituality. It absorbs physical and magical damage and cannot exceed 20% of maximum health. Once depleted, it recharges after you leave combat again 😈 (ikeepca1m)


