Tyrant
3 changesPathway page: Tyrant- Sequence 1 acting method is fixed (Farmerjoe)
- reworked Storm Hell now traps enemies in powerful circular wind currents instead of constantly launching them upward. The storm periodically reverses direction and produces controlled gusts that lift victims approximately 3–5 blocks before releasing them. Players can no longer be launched hundreds of blocks into the sky or held there indefinitely. Its damage, range, duration, and water enhancement remain unchanged. (Farmerjoe)
- Roar of the Thunder God has been completely reworked into a damaging sonic wave that rapidly expands up to 34 blocks and passes through ordinary cover. Enemies caught by the wave take damage once, are knocked backward, and briefly have their ability casting interrupted. Damage is strongest near the Thunder God and decreases toward the edge of the wave. Enemies struck by Roar of the Thunder God are afflicted with Horror, preventing them from approaching the caster, and Intimidation, reducing their ability damage by 20%. Mobs will abandon their targets and attempt to flee. Darkness, Death, Hanged Man, and Chained pathway users are especially vulnerable to Roar of the Thunder God. They take increased damage, remain horrified longer, and have their ability damage reduced by 35%. High sequence targets recover from Roar of the Thunder God’s control effects faster. (Farmerjoe)
General
1 change- FixedSpace time immunity bug (reported by Sick_Weeb) (D…)
General
2 changes- Decreased prices in /shop for a little bit; but as of now they can’t get lower than one Coppet per one item (ikeepca1m)
- Added 30+ more titles, for example exclusive to and ; for every existing pathway (which is granted to you automatically), for some boons as well! (ikeepca1m)


