General
10 changes- FixedMarionette Follow and Protect Behavior doesnt work (reported by AlexDdollar) (Optuber)
- FixedDarkness Nocturnality maximum spirit increase not working while in darkness (reported by .DesiringSugar39) (Optuber)
- FixedMaster Tier Armor imbued Bug (reported by Alengork) (Optuber)
- FixedDemoness Ice Charm Disappearing (reported by Herald | xXSnakeSageXx) (Optuber)
- FixedDoor artifacts being buggy (reported by Sick_Weeb) (Optuber)
- FixedDemoness Loss of Inventory for 12 Hours (reported by Herald | xXSnakeSageXx) (Optuber)
- FixedPainting World (reported by FezUP) (Optuber)
- FixedControl of the death in dunegon (reported by VexaVW) (Optuber)
- FixedI can’t advance (reported by Drous) (Optuber)
- Fixed1-0246 bugged (reported by Yxonhf) (Optuber)
Darkness
7 changesPathway page: Darkness- Nightmare State: Leaves your protected body behind and roam in Spectator form, with duration and range now scaling from 45 seconds and 150 blocks at Sequence 7 up to 240 seconds and 1,600 blocks at Sequence 0. Improved Nightmare State Recovery: Deactivating the ability now immediately and reliably returns you to your original body, location, and game mode. Nightmare Protection: Players using Self Concealment can no longer be observed or infiltrated through Nightmare State. — commission for arthex (Farmerjoe)
- Nightmare Infiltration: At night, enter another player’s mind and choose between an immediate Nightmare Strike, a Sensory Nightmare that inflicts Slowness and Blindness, or a Withering Nightmare that inflicts Weakness and recurring magical damage. — commission for arthex (Farmerjoe)
- Greater Divination Ritual: Self-Concealed players can no longer be selected or observed through the ritual. Divination Protection: Protection is continuously rechecked throughout the ritual’s eight-second channel and viewing period. Activating Self Concealment during an ongoing ritual now interrupts or ends the divination. — commission for arthex (Farmerjoe)
- Spirit Sealing: Right-click while holding Soul Sand or Soul Soil to consume one item and enter Spiritual Form for fifteen seconds, instead of consuming a block already placed in the world. — commission for arthex (Farmerjoe)
- Spiritual Form Activation: Soul Sand and Soul Soil can now be consumed from either hand while right-clicking the air or a block. — commission for arthex (Farmerjoe)
- New Misfortune Blessing: Surround yourself with misfortune, giving incoming melee and magical attacks a 25% chance to miss. Attackers belonging to the Fortune Pathway are immune to this miss chance. — commission for arthex (Farmerjoe)
- Misfortune Protection: Weaker Fortune effects including Misfortune Transfer, Curse of Misfortune, Misfortune Field, and the misfortune aspect of World of Luck are rejected according to the actual strength of the Fortune effect and the Darkness blessing. — commission for arthex (Farmerjoe)
Dark
1 change- Self Concealment: Become completely hidden, untargetable, and protected from direct attacks, magical damage, splash potions, lingering potion clouds, ordinary divination, dowsing, and nightmare infiltration while continuously consuming Spirituality. Concealment Awareness: Nearby mobs immediately lose aggression and cannot reacquire a Self-Concealed player as a target. Omniscient Eye can no longer reveal a player protected by Self Concealment. Incursion Restrictions: Self Concealment cannot be activated inside a Cosmos Incursion PvP zone and automatically ends if the player enters one while concealed. Concealment Ownership: Multiple sources of Self Concealment such as a native ability and a Sealed Artifact can now overlap safely. Ending one source no longer removes the protection granted by another. — commission for arthex (Farmerjoe)


