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Changelog — July 21, 2026

Changelog72 changes in 12 areas

General

15 changes
  • Probably fixed
    Spirit work perma spectator (Optuber)
  • Fixed
    Spirit work perma spectator (Optuber)
  • Probably fixed
    Spirit work perma spectator (Optuber)
  • Fixed
    Items deliverable whilst in dungeon (reported by Hojums) (Optuber)
  • Fixed
    Instigtion just perma stunning (reported by Nerox) (ikeepca1m)
  • Fixed
    instigation (reported by Catgirlsjanice) (ikeepca1m)
  • Fixed
    avatars/marionettes copy (reported by lotik22897) (Optuber)
  • Fixed
    avatars/marionettes copy (reported by lotik22897) (Optuber)
  • Fixed
    Marionettes have wild beyonder ai even when set to idle (reported by BlueSpacebar) (Optuber)
  • Probably fixed
    Spirit work perma spectator (Optuber)
  • Fixed
    Borrowed abilities dissapear when you relog. (reported by Shocey) (Optuber)
  • Fixed
    Borrowed abilities dissapear when you relog. (reported by Shocey) (Optuber)
  • Fixed
    Abyss Mind fog (reported by Artemi5454) (Optuber)
  • Fixed
    Wraith transformation spirit drain (reported by Tester | SquidIAT) (Optuber)
  • Fixed
    Instigtion just perma stunning (reported by Nerox) (Optuber)

Demoness

12 changesPathway page: Demoness
  • Fixed / changed acting methods for Sequences 7, 5 and 3 (ikeepca1m)
  • Shadow Hiding now has a 1-second cooldown when manually deactivated and a 10-second cooldown when forcibly interrupted. Attacking a player while using Shadow Hiding now always triggers Stealth Blow, regardless of the target’s position (ikeepca1m)
  • Dark Flames is now a standalone spell with a twisting soul-flame and dark-purple projectile trail; no longer categorized multi-spell (ikeepca1m)
  • Black Flame Bomb is now also a standalone charged projectile with improved charging visuals and a 6-block expanding AoE explosion upon hitting the surface or entity (ikeepca1m)
  • And lastly Black Flame Infusion is now also a toggleable spell with an orbiting black-flame aura that drains 5 spirituality per second, making your physical hits deal magic damage (ikeepca1m)
  • Frost Spear has been renamed to Ice Control and moved to Sequence 7 (ikeepca1m)
  • Mirror Curse has also been moved to Sequence 7, since it’s a part of Witch toolkit (ikeepca1m)
  • Added new spell - Black Flame Bullet to Sequence 6. Weakened variant of Dark Flames, which sacrificed power and damage for projectile speed (ikeepca1m)
  • Added new passive - Black Flames Cleanse to Sequence 6. Negative effects trigger a cleansing black flame burst, removing and blocking harmful effects for 5 seconds on a 20-second cooldown. Curses from weaker Beyonders are always reflected and burn their caster (ikeepca1m)
  • Reworked Disease into a deterministic damage-over-time ability with exposure-based severity, coughing feedback, an infection progress bar, increased cooldown to 90 seconds. Sub-categories such as Spirit-Sapping or Petrification were removed :cosmos: (ikeepca1m)
  • Added new passive - Scourging Tresses to Sequence 5. Keep spinning under your own control to raise your hair into a damaging vortex that numbs and scars nearby enemies, growing from short reach to full range over five seconds (ikeepca1m)
  • Cleared Instigation camera locks when the forced player attacks, either participant dies or logs out, the target disappears, or the 15-second timeout expires. (Optuber)

Error

3 changesPathway page: Error
  • Changed and fixed Space Theft to work more reliably. (Optuber)
  • Enforced the effective madness floor immediately when Avatar control swaps, restores, or permanently replaces condition state. (Optuber)
  • Tracked Power Theft independently per thief and returned or retired stolen abilities without duplicates or stale state. (Optuber)

Chained

9 changesPathway page: Chained
  • Made Object Possession and Poltergeist Frenzy related edge-cases and made them more reliable. (Optuber)
  • Corrected Wraith Transformation to drain 2 spirituality per second and Sequence 3 Evil Spirit form to drain 20 per second plus 25 per affected nearby target. (Optuber)
  • Fixed Wraith Curse’s madness not working properly. (Optuber)
  • Changed Wraith Transformation upkeep to 30 spirit/s and excluded its Vex disguise from disguise-trait drain. (Optuber)
  • Blacklisted Ancient Source of Curses and Silent Curse Brewing from being cloned. (Optuber)
  • Made Object Possession and Evil Spirit Transformation combo effects to valid nearby mobs as well as players. (Optuber)
  • Changed Object Possession to keep Poltergeist Frenzy disabled during possession and apply a 15-second lockout after exit. (Optuber)
  • Fixed edge-cases related to Improvised Weapons and Poltergeist Frenzy. (Optuber)
  • Fixed edge-cases related Poltergeist Frenzy and Object Possession. (Optuber)

Acting

1 change
  • Amount of acting you can get from doing Dungeons daily has been tripled :slump: (ikeepca1m)

Darkness

8 changesPathway page: Darkness
  • Changed Sword of Darkness activation requirements and damage handling to be more reliable. (Optuber)
  • Added a solid floor beneath Nightmare arenas. Still be careful. (Optuber)
  • Fixed Sword of Darkness corruption, condemnation, wave debuffs, and cooldown consequences to apply after damage is accepted properly. (Optuber)
  • Prevented blocked damage from consuming unrelated cooldowns and made it more reliable. (Optuber)
  • Made Spirit Control release an existing underground-control session before consuming another spirit. (Optuber)
  • Made Spirit Sealing, Soul Shriek, Nightmare, and corruption more reliable. (Optuber)
  • Improved Spirit Messenger handling to return or drop safely on cancellation, shutdown, logout etc and other edge-cases. (Optuber)
  • Balanced Sword of Darkness’s Sequence 3 melee and wave damage, reduced Tide buildup, and updated its description. (Optuber)

Mother

2 changesPathway page: Mother
  • Changed Soul Suture madness curing activation. (Optuber)
  • Changed Nature Walking and Manipulation of the Lands domain effects, damage, and cleanup behavior. (Optuber)

Multi-Pathway

10 changes
  • Prevented recursively copying abilities obtained from Avatars, Marionettes, possession, Grazing, Record, Power Theft, or Deprivation (Optuber)
  • Prevented recursively copying abilities obtained from Avatars, Marionettes, possession, Grazing, Record, Power Theft, or Deprivation (Optuber)
  • Reconciled temporary transferred abilities on logout, pathway advancement or replacement, boon replacement, rebirth, and administrative pathway removal. (Optuber)
  • Preserved valid stolen, recorded, deprived, and Gathering abilities across relogs while removing expired or manually revoked abilities, shortcuts, listeners, potion effects, and cached entries. (Optuber)
  • Prevented copied-ability ID collisions and rejected stale or conflicting ability selections. (Optuber)
  • Preserved Gathering granted abilities as well as similar abilities while their source remains valid and removed them when the source, chain-of-command membership, or pathway eligibility disappears. (Optuber)
  • Refreshed Sacrifice and Gathering abilities better when temporary abilities change. (Optuber)
  • Optimized and improved all Flight related abilities to be more reliable. (Optuber)
  • Made all Flight related abilities activate/deactivate more relaibly and fix edge-cases. (Optuber)
  • Made Starry Shuttles and generated Incarnation of Light instances expire independently. (Optuber)

General

4 changes
  • Fixed Dual Artifact ability related edge-cases. (Optuber)
  • Added per-provider potion-effect ownership so one ability ending cannot remove another provider’s matching effect. (Optuber)
  • Basically made Wild Beyonders better and more reliable. (Optuber)
  • Improved and tweaked a LOT of stuff under the hood. (Optuber)

Death

2 changesPathway page: Death
  • Improved Soul Control edge-cases. (Optuber)
  • Cleared Zombie Disguise, aggro, and disguise state when madness locks the ability while preserving the Crazy Heart bypass. (Optuber)

Devouring

4 changesPathway page: Devouring
  • Prevented Deprivation from selecting uncopyable, already-copied, conflicting, or invalid abilities. (Optuber)
  • Returned temporary deprived powers and restored valid permanent deprived powers after relogging. (Optuber)
  • Made permanent Deprivation recovery and regurgitation crash-safe and idempotent (Optuber)
  • Just made the full pathway and abilities more reliable. (Optuber)

Door

2 changesPathway page: Door
  • Prevented Record from selecting uncopyable, conflicting, or already-copied abilities and restored recorded passives correctly. (Optuber)
  • Made manually deleting/expired recordings more reliable. (Optuber)
  • Pinned

    👑 The Pantheon Opens

    The last major update of this Epoch: twenty-two thrones, one per pathway, and the long road to Sequence 0. Plus Daily Tides, coi-client 1.2.3, and two fixes

  • Pinned

    ⭐ The Biggest Coi-Client Update Ever!

    The biggest coi-client update so far, bringing A LOT of QoL features, enhanced visuals, custom menus, perks for having coi-client installed, ultimate customization options and more!

  • Pinned

    Acting Overflow & The Usurpation

    Two things change with this update. Acting no longer stops meaning anything and Sequence slots are no longer permanent. Read the full article if you are interested!