General
2 changes- Unlocked command to confirm custom Join/Quit message for Bedrock players - /mystuff chatcontrol-confirm since they can’t click on chat to invoke the callback function (ikeepca1m)
- Perhaps fixed issues with instant mutation from dying 1,000 times in the span of 5 seconds from really weird spells interactions; also enhanced mechanism preventing you from getting 100% madness from exchanging sanity for spirituality with activated spells. It should safely stop at 90% and deactivate all of them (ikeepca1m)
Acting
2 changes- Players with maxed out Interaction / Exploration acting sources will no longer receive Nether requirements for the Ability Mastery bounties if they have not unlocked it yet (aka not reached Sequence 7 yet) (ikeepca1m)
- Reconcile bounty progress when opening /bounty GUI. In other words, if your bounty is stuck at 100% (aka 1/1 or 5/5 etc) and isn’t completing by itself, it should be completed the very next time you open the GUI (ikeepca1m)
General
2 changes- Suggestion addedMake Armor Imbuement More Intuitive (suggested by Zeeko3) (ikeepca1m)
- Suggestion addedLet non-beyonders do shivering (suggested by Tester | SquidIAT) (ikeepca1m)
Death
5 changesPathway page: Death- Frost Shadow: Shouldn’t cause repeated death when attacking another Death Beyonder with the Frost shadow also built up anymore. (Ikea)
- Spirit World Traversal: Dying in dungeons shouldn’t cause anchors to appear anymore inside dungeons (Ikea)
- Spirit Body: Can no longer be used inside dungeons. (Ikea)
- Undead Protection: Parched Skeletons are now included in this passive, previously they would still target the user with this passive (Ikea)
- Seq 2 Recipe: Moved a supp ingredient to main cuz death clearly long ass ingredient names, should be fixed either next restart or one after that (Ikea)
Darkness
3 changesPathway page: Darkness- Spirit Control: Fixed Darkness being able to expend nature spirits to allow perma free flight with no duration (Ikea)
- Spirit Control: Spawned Spirits should now aggro all beyonder mobs regardless of hostility or no hostility (Ikea)
- Nightmarish Limbs: Fixed how this ability worked against mobs and players and just generally adjusted it’s function (Ikea)
Paragon
1 changePathway page: Paragon- Artifical Life Bodies (Or whatever they’re called): Now scale of 50% max magic hp, rebuilding it increases it further. (This will likely be buffed at a late date) (Ikea)


