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Changelog — August 6, 2026

Changelog7 changes in 3 areas

Door

3 changesPathway page: Door
  • Tele-Jump now has a secondary activation: sneak + use consumes all current Tele-Jump charges and enters a state lasting 0.5 seconds per charge (10 charges = 5 seconds). While active, all ability cooldowns are halved and mind attacks cannot affect the caster — commission for 𝓕𝓻𝓮𝓪𝓴𝔂Weeb (Farmerjoe)
  • Replication can now copy passive abilities with a 30 minute time limit after which they expire. Passives are harder to copy than active abilities (roughly half the normal success chance). Replication slots now scale with sequence 4 slots at Sequence 2 and 7 slots at Sequence 1 — commission for 𝓕𝓻𝓮𝓪𝓴𝔂Weeb (Farmerjoe)
  • Added new Sequence 2 ability: Sealing Authority. Has 5 selectable modes: Starlight Seal: Seals a targeted entity with glowing + slowness for 3s (5s at night or in The End), or seals an item in your offhand to refresh its potion expiry / suppress artifact abilities for 30s. Sneak+ cast to unseal. Sequence 1 can permanently seal items and artifacts. Concept Seal: Sneak to cycle through 6 sealable concepts (regen, sight, sensing, movement, attacks, hotbar), then cast to apply it to a targeted player for 15s (movement: 3s). Sequence 1 hits all enemies in a 15-block radius. Ability Seal [unlocked at Sequence 1]: Randomly seals 1–3 of a targeted beyonder’s symbolisms for 20s, preventing use of those abilities. Connection Seal [unlocked at Sequence 1]: Anchors a 20-block radius zone for 30s that blocks connections within it. Madness Seal [unlocked at Sequence 1]: Blocks external madness accumulation on self or a targeted beyonder for 30s and immediately reduces their madness by 5 — commission for 𝓕𝓻𝓮𝓪𝓴𝔂Weeb (Farmerjoe)

Sun

2 changesPathway page: Sun
  • Physical Enhancement now grants Strength I to Solar Envoy (Sequence 5) and above when solar reserve is at or above 60% — commission for 𝓕𝓻𝓮𝓪𝓴𝔂Weeb (Farmerjoe)
  • Improved solar reserve absorption rate for Sequence 3 and below higher tier Sun beyonders now absorb light 2.5× faster than base — commission for 𝓕𝓻𝓮𝓪𝓴𝔂Weeb (Farmerjoe)

General

2 changes
  • Fixed
    Flaring Sun and Solar Envoy (reported by Sick_Weeb) (D…)
  • Fixed
    Reboot Destiny not working when not in party (reported by Groblin) (D…)
  • Pinned

    👑 The Pantheon Opens

    The last major update of this Epoch: twenty-two thrones, one per pathway, and the long road to Sequence 0. Plus Daily Tides, coi-client 1.2.3, and two fixes

  • Pinned

    ⭐ The Biggest Coi-Client Update Ever!

    The biggest coi-client update so far, bringing A LOT of QoL features, enhanced visuals, custom menus, perks for having coi-client installed, ultimate customization options and more!

  • Pinned

    Acting Overflow & The Usurpation

    Two things change with this update. Acting no longer stops meaning anything and Sequence slots are no longer permanent. Read the full article if you are interested!