Uniqueness
1 change- Fixed all Uniqueness textures and models not loading. (Optuber)
General
10 changes- FixedWheel of Fortune uniqueness (reported by Ducklord06) (Optuber)
- FixedResource pack not working correctly [uniquenesses] (reported by Designer | Zaryn_Indrath) (Optuber)
- Suggestion addedchange danger warning from chunk coordinates to actual coordinates (suggested by 0BeanyBoi) (Optuber)
- FixedSelf Edit progress deletion - Hermit 2 (reported by Sinucal) (D…)
- FixedNight domain not damaging equipment of other players inside (reported by .DesiringSugar39) (D…)
- FixedBE Seq 6 Corrosion doesn’t count towards kill enemies quest (reported by dinnerlore) (D…)
- FixedGrazed Twilight Greatsword not scaling (reported by Emissary | MintParkerFan) (D…)
- FixedAvatars’ HP Reduces to 100 When Not Inside (reported by Narratively) (D…)
- Fixed[Giant] Paladin’s Speed passive ability does not appear to work (reported by Machomundo10) (D…)
- Suggestion declinedRemoval of certain bounties (suggested by VortexWraith) (Optuber)
Mineable Nodes
3 changes- Nodes will now glow and emit a periodic particle pulse so they’re visible well beyond arm’s reach. Daily node placement is now also anchored near places where players actually spend time, instead of scattered uniformly across the whole map, which considering size of ocean biomes meant that most of them would appear in the water 🌊 (ikeepca1m)
- New Vein Divination option has been added to the Divination menu - senses the direction and rough distance of the nearest ingredient node, you can use it now to locate them (ikeepca1m)
- The mineable-ingredients bounty now points you toward a real node (direction + distance) instead of asking you to search blind. Paired with the new Vein Divination option this now makes this bounty actually possible (ikeepca1m)


