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Changelog — September 4, 2026

Changelog7 changes in 2 areas

Fool

4 changesPathway page: Fool
  • Spirit Thread Regeneration can now be toggled off like other passive abilities. (Farmerjoe)
  • Combat Grafting zone now uses a cylindrical boundary instead of a sphere, preventing players from being stuck in a portal loop when the zone is placed at different elevations. (Farmerjoe)
  • Players teleported by Combat Grafting’s boundary are now placed a few blocks inside the edge instead of directly at the opposite side, preventing infinite back and forth loops. (Farmerjoe)
  • Entering a dungeon while controlling any puppet type (including player kind marionettes) now properly ends control and blocks dungeon entry. (hopefully fixed) (Farmerjoe)

Error

3 changesPathway page: Error
  • Identity Theft now ends automatically if the target enters spectator mode or has their presence stolen. (Farmerjoe)
  • Identity Theft can no longer be cast while hidden inside a parasite host or while your presence is stolen. (Farmerjoe)
  • Identity Theft drain is now interrupted if the caster enters Presence Theft or Parasitism spectator mode mid drain. (Farmerjoe)
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    Acting Overflow & The Usurpation

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