General
2 changes- Acting cooldows would reset on server restart. Now they properly survive it. (Optuber)
- Dream Divination polished to return you safely if you exit it early, camera desyncs etc. (Optuber)
Wheel of Fortune
1 changePathway page: Wheel of Fortune- Sequence 6 Acting fixed. (Optuber)
Moon
1 changePathway page: Moon- Blood Servant passive conversion should be more reliable now. (Optuber)
Mother
1 changePathway page: Mother- Earth Passage now stays active properly. (Optuber)
Paragon
1 changePathway page: Paragon- Fixed Appraisal mode not turning off automatically. (Optuber)
White Tower
3 changesPathway page: White Tower- Imitation should now restore the correct copied ability and power on relog. (Optuber)
- Imitated abilities should no longer duplicate after restore and be removed cleanly. (Optuber)
- Copying passive abilities like Corrosive Claws should now work. (Optuber)
Chained
1 changePathway page: Chained- Werewolf Curse should no longer build up hunger/madness in dungeons (Optuber)
Abyss
1 changePathway page: Abyss- Human Skin disguises should work properly now after world transitions. (Optuber)
Dungeons
3 changes- Sounds all portals emit are now marked as AMBIENT category, in case you wanted to make them less loud (ikeepca1m)
- Changed the way Simple / Premium keys are used. Instead of simply having them when starting the dungeon, you will now be able to directly use them to reset cooldown for any dungeon. Simply right-click with it in your main hand, choose the dungeon and confirm it! (ikeepca1m)
- When starting the Dungeon it will now say which type you are personally running - Real Loot or Helping Card run (ikeepca1m)


